Not only does Odysseus learn how stupid it is to piss off a sea god prior to sailing home from war, but that some lessons aren’t as simple as blustery trade winds. In The Odyssey, Odysseus is cast out on an agonizing sea misadventure after angering the god Poseidon. Take one of the most popular Greek epics, The Odyssey by Homer. While this is a theme across many cultures and religions, the Greeks were especially creative and resourceful in crafting their tales of woe. Photo Credit: DeviantArt User 2HeadedMonster These Greek punishments not only help course correct the culprit, they serve as lasting warnings for others to avoid repeating the culprit’s dangerous behaviors such as greed or pride. I personally find the concept itself to be eerily reminiscent of Greek stories where the protagonist learns a particular lesson in a rather painful, torturous manner. One wrong move, and you could find yourself right back at the beginning, forced to start all over again. Using this hammer, you’re tasked with scaling obstacles that range from spindly trees to mountains to heaping piles of garbage. In the game, you take control of a naked man in a large, black cauldron whose only available resource is an unwieldy sledgehammer. Throughout my grueling ordeal in the game, I found myself harkening back to the endless hours I’d spent reading Greek literature in high school and college. With that out of the way, let’s dissect the unintentional similarities between Getting Over It with Bennett Foddy and Greek mythology. Before I dive into some comparisons between Bennett Foddy’s infuriating mountain climber and Greek mythology, I want to specify that I highly doubt these stories served as Bennett Foddy’s main inspiration during the game’s creation.įor a closer look at the game’s development, be sure to check out our interview with Bennett Foddy.
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